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AI Insights · Timothy · January 2024

Top 5 Cooking Games on iOS in South America Q4 2023

In Q4 2023, the top 5 cooking games on iOS in South America showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Cooking Games on iOS in South America Q4 2023

In Q4 2023, the top 5 cooking games on iOS in South America displayed a range of performance metrics. Here’s a detailed look at the trends for each game, based on data from Sensor Tower.

Burger Please! from Supercent, Inc. experienced a consistent revenue stream, peaking at around $900 in late September and early October, but gradually declining to approximately $500 by the end of December. Weekly downloads started strong at 38K in late September but saw a steady decline, ending the quarter at around 9.6K. Active users showed a growth trend, starting at 125K and reaching a peak of 174K in late November, maintaining a level of around 165K by the end of December.

Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. had a notable revenue peak at $7.8K in late October, with a subsequent decrease to approximately $3.2K by the end of December. Downloads fluctuated, peaking at 24.5K in mid-October and ending the quarter with a slight increase to 9.3K. Active users showed a steady increase from 99K in late September to 108K in late October, with a slight dip to around 89K by the end of December.

Good Pizza, Great Pizza from TAPBLAZE saw a gradual increase in revenue, starting at $500 and peaking at $1.1K by the end of December. Downloads similarly increased, beginning at 13K and reaching 20K in the last week of December. Active users followed this upward trend, starting at 69K and ending the quarter with approximately 84K.

Pizza Ready! from Supercent, Inc. had modest revenue figures, starting at $192 in late September and ending with a peak of $508 in the final week of December. Downloads saw a significant spike in mid-December, jumping from around 5.4K to 33K, and ending the quarter at 32K. Active users mirrored this trend, increasing from around 12.8K to 57.7K by the end of December.

Eatventure by Lessmore UG showed a steady revenue stream, peaking at $1.4K in early October and stabilizing around $867 by the end of December. Downloads started strong at 20K in late September but dropped to around 8K by the end of December. Active users saw a peak of 21.3K in early October, declining to around 14.7K by the end of December.

These insights demonstrate the dynamic nature of the cooking game category on iOS in South America. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024